Search Issue Tracker
By Design
Votes
1
Found in
4.1.3f3
Issue ID
545165
Regression
No
Can not change call volume from Unity app
In Eclipse project, using the following code allows changing the call volume with the volume buttons:
setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);
Using similar code in Unity changes the media volume:
UnityPlayer.currentActivity.setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);
Tested device:
Samsung Galaxy S II Plus (GT-i9105P) with Android 4.1.2
Unity Versions:
4.1.3f3 (9174d583c97b)
4.1.5f1 (ed5ea3281df6)
4.2.0b4 (9eddd2297465)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Add comment