Search Issue Tracker
By Design
Votes
1
Found in
4.1.3f3
Issue ID
545165
Regression
No
Can not change call volume from Unity app
In Eclipse project, using the following code allows changing the call volume with the volume buttons:
setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);
Using similar code in Unity changes the media volume:
UnityPlayer.currentActivity.setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);
Tested device:
Samsung Galaxy S II Plus (GT-i9105P) with Android 4.1.2
Unity Versions:
4.1.3f3 (9174d583c97b)
4.1.5f1 (ed5ea3281df6)
4.2.0b4 (9eddd2297465)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment