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UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is...
Steps to reproduce:1. Open the attached “IN-85511.zip” project2. Open the “test” scene3. Enter Play Mode4. Open the Game View5. Move... Read more
The Random Value option in the Set Attribute Block gets disabled and the...
How to reproduce:1. Unzip the “VfxAttribTest-2022“ project2. Open it in the 2022.3 LTS3. Observe the value of the Random (Uniform) S... Read more
Crash in ParallelSortExtensions::ParallelSort
We have been seeing another crash which now appears to be coming from resident drawer, specifically ParallelSortExtensions::Parallel... Read more
HDR does not get enabled in the Player when 'Use HDR Display Output' is ...
Reproduction steps:1. Make sure HDR is enabled on the display2. Open the attached ”URP.HDR.zip” project3. Open the “Scene“ Scene4. B... Read more
[APV] Live Update Preview does not work as expected
Steps to reproduce: 1. Create a project using URP ({}Universal 3D Core{} template), and an empty scene 2. Set the LightProbeSystem t... Read more
[HDRP] Broken Wireframe Draw Mode
[https://discussions.unity.com/t/unity-6-broken-wireframe-mode/1528029] I checked, post is clear enough to not need repro project or... Read more
[HDRP] Recursive Rendering (rtx) is not compatible with GPU Resident dra...
Steps to reproduce: 1. Create a new project with High definition 3D sample 2. Select the highest quality settings (for raytracing to... Read more
vSyncCount is ignored on macOS Standalone Player
Reproduction steps:1. Open the “IN-85661.zip” project2. Build and Run the project3. Observe the frame counter in the middle of the s... Read more
Adaptive Probe Volume baking probe offset is not working correctly
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReproScene.unity” Scene3. Enable the “Display Probes“ ... Read more
Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. In the Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed