Search Issue Tracker
Won't Fix
Votes
2
Found in
2022.3.48f1
6000.0.22f1
6000.1.0a7
Issue ID
UUM-83577
Regression
Yes
HDR does not get enabled in the Player when 'Use HDR Display Output' is enabled
Reproduction steps:
1. Make sure HDR is enabled on the display
2. Open the attached ”URP.HDR.zip” project
3. Open the “Scene“ Scene
4. Build and Run the project (File > Build and Run)
5. After the Player is built find the Player.log file
6. Observe the Player.log file
Expected result: Player.log contains "HDR is active" line
Actual result: Player.log contains "HDR is available but not active. Requesting mode change." line
Reproducible with: 2022.3.17f1, 2022.3.48f1, 6000.0.22f1
Not reproducible with: 2021.3.44f1, 2022.3.16f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Notes:
- Player.log can be found in “%USERPROFILE%\AppData\LocalLow\DefaultCompany\URP.HDR\Player.log”
- Only reproduces in URP and HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note:
There are no fixes planned for this Bug