Search Issue Tracker
Fixed in 2021.3.46f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 7000.0.0a6, future release
Votes
1
Found in
2021.3.44f1
2022.3.49f1
6000.0.22f1
6000.1.0a1
Issue ID
UUM-83568
Regression
Yes
vSyncCount is ignored on macOS Standalone Player
Reproduction steps:
1. Open the “IN-85661.zip” project
2. Build and Run the project
3. Observe the frame counter in the middle of the screen
Expected result: The frame rate is equal to the refresh rate of the screen
Actual results: The frame rate is 30 frames per second
Reproducible with: 2021.3.44f1, 2022.3.49f1, 2023.2.11f1, 6000.0.22f1
Not reproducible with: 2023.2.10f1
Reproducible on: macOS 15.0 (M1 Max)
Not reproducible on: Windows 10
Note: If the Player fails to build, perform a Clean Build by pressing Build → Clean Build… in the Build Settings
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 'NullReferenceException' error is thrown when the Tutorials window is closed and the "Welcome Dialog" is pressed
- Mouse Postion can become max value or infinity when using touch input with Legacy Input Module
- Crash on RaiseException when creating a multiplayer room while toggling UI
- Performance Markers “Add Column” dropdown has a lot of empty space when opened
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
Add comment