Search Issue Tracker
By Design
Votes
0
Found in
2019.3.0b2
2019.3.1f1
2020.1.0a2
Issue ID
1217264
Regression
Yes
"Import parameters got modified during import" error is thrown after reverting Player Settings changes
Steps to reproduce:
1. Open attached "revert-test.zip" Unity project
2. Open Player Settings
3. Disable auto graphics API and add Vulkan
4. Save project settings (ctrl+s)
5. Revert changes to project settings with command "git checkout HEAD -- ProjectSettings" in the project folder
Actual Results: "Import parameters got modified during import" error is thrown in the console
Expected Results: No errors are thrown
Reproduced on: 2019.3.0b2, 2019.3.1f1, 2020.1.0a2, 2020.1.0a22
Didn't reproduce on: 2017.4.36f1, 2018.4.17f1, 2019.2.20f1,
Comments (2)
-
avargasa
Oct 23, 2020 15:45
Same error while importing 3D Beginner: Tutorial Resources
Reproduced on 2019.4.12f1 and 2020.1.9f1 -
varun020us_gmail_com
Mar 20, 2020 10:17
Why Am I getting the import parameters got modified during import in 2019.3.6f?
It's doing for all the projects that I'm trying to import from Unity Hub.
Can someone please advice on it?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Resolution Note (2020.1.X):
Modifying import settings while importing the asset is illegal and should not be done.