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Under Consideration for 6000.6.X

Votes

0

Found in

6000.3.5f1

6000.4.5f1

6000.5.0b7

6000.6.0a3

Issue ID

UUM-141280

Regression

Yes

[iOS] Frame Debugger rendering output doesn't work with iOS builds

iOS

-

Steps to reproduce:

  1. Open attached project (FrameDebugger.zip)
  2. Switch target platform to iOS
  3. Enable "{}Development Build{}" in Build Profiles window
  4. Build & deploy to device
  5. Open Frame Debugger (Window/Analysis/Frame Debugger)
  6. Select the device that's running the build from the devices dropdown
  7. Click "{}Enable{}" to get a frame capture
  8. Expand RenderForward.RenderLoopJob and click on any of the Draw Mesh events

Actual results: "{}Output{}" section shows a black screen for all of the Draw Mesh device events.

Expected results: "{}Output{}" section should show correct Draw Mesh events, indicating which part of the frame is being drawn, etc. Example of a correct last Draw Mesh event below:

!image-2026-04-30-16-46-09-512.png|width=588,height=308!

Reproducible with versions: 6000.3.5f3, 6000.5.0b7, 6000.6.0a3

Not reproducible with versions: 6000.0.50f1

Tested on (OS):

  • iPhone 14 Pro Max, iOS 16.6 - reproduced
  • iPhone 16 Pro, iOS 18.1 - reproduced
  • Google Pixel 8, Android 14 - not reproducible

Notes:

  • Reproducible on both Objective-C and Swift Xcode project types.

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