Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b14
Issue ID
651496
Regression
Yes
Handles.DrawAAPolyLine and DrawAAConvexPolygon don't draw
Handles.DrawAAPolyLine and DrawAAConvexPolygon don't draw correctly when Handles.matrix is set
1. Open test scene
2. Select gameobject in scene
3. Two lines will be drawn in the scene view
4. Orbit around both lines and notice the WIDTH is not consistent for one of them.
Works in 4.6. Doesn't work in 5.0.0b14_0
Patch with suggested fix included:
http://bugs04.unity3d.com/fogfiles/651496_08gas0s31h0q136j/case_651496-0001-bug-Handles.DrawAAPolyLine-doesn-t-draw-correctly-wh.patch
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment