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[Input] Xbox controller input not detected

Input

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Feb 14, 2019

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Version: 2018.3.5f1

Steps to reproduce: 1. Open user attached project 2. Connect 3 XBox controllers 3. Play the scene and observe that controller input ... Read more

0
votes
Active

Editor crashes when Instantiating a Prefab with internal implementation:...

Scene Management

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Feb 14, 2019

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Version: 2018.3.4f1

Steps to reproduce: 1. Open user-supplied project 2. Open Sample scene 3. Drag the prefab "EditorCrashes (drag me into scene)" into ... Read more

3
votes
Active

TextMesh Pro objects show up in a Prefab's Overrides when prefab has no ...

Scene Management

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Feb 14, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Create a new project 2. Create a new empty object in the Hierarchy 3. Add 'TextMesh Pro - text' object to it 4.... Read more

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Timeline horizontal scrolling not working as expected

Editor - Other

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Feb 14, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Open the attached TimelineBug.zip project 2. Select Cube in the Hierarchy window 3. Go to the Timeline window ... Read more

0
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Prefab Mode doesn't display a blue strip indicator of change when editin...

Scene Management

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Feb 14, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Create a new project 2. Right-click somewhere in Hierarchy tab -> UI -> TextMeshPro -Text 3. Convert the object... Read more

0
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Malformed .fbx mesh causing extremely large UV Metrics

Assets Management

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Feb 14, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open attached project "MeshMetrics.zip" 2. In Project window, find and select a mesh named "103" a child of "l... Read more

0
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By Design

When an Asset Bundle is directly referencing a sprite, auto packed into ...

Asset Bundles

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Feb 13, 2019

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Version: 2018.3.4f1

Reproduction steps: 1. Open "1127021" project 2. "DBeam" -> "Build" -> "Asset Bundles" -> "HD" 3. Go to Project folder -> "Build" -... Read more

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Crash on GizmoManager::BuildGizmosFromGameObjectRecursive when selecting...

Scene Management

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Feb 13, 2019

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Version: 2018.3.2f1

How to reproduce: 1. Open the "Prefab_Gizmo_repro.zip" project 2. In the Project view, select "Game Canvas" prefab 3. If Unity didn'... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

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Feb 13, 2019

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Version: 2018.3.4f1

Reproduction steps: 1. Open "JITCrash.zip" project 2. Build Standalone Build 3. Run "run.bat" in the Project folder 6-8 times 4. No... Read more

0
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Unity crashes if Destroy is called on the default UI material

UI

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Feb 13, 2019

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Version: 2018.2.16f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1,... Read more

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