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0
votes
Active

[Profiler] ProfilerFrameData.DeleteThreadData generates significant stal...

Profiling

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Jul 01, 2020

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Version/s: 2018.4, 2018.4.15f1, 2020.2

Reproduction steps: 1. Open the attached user's project "ProfilerFrameData.zip" 2. Open the Profiler, make sure the record button is... Read more

8
votes
Fixed

Organizations are not displayed in the Services window

Window management

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Jul 01, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1

How to reproduce: 1. Create and open a new project 2. Open the Services window 3. Expand the 'Select organization' drop-down menu (m... Read more

0
votes
Active

[GPU PLM] RadeonRays::IntersectionApi::Delete crash when baking lighting...

Global Illumination

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Jul 01, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a16

To reproduce: 1. Open attached project 2. Open "t1BugTerrainScratch.unity" scene 3. Open Window > Renderring > Lighting 4. Make surr... Read more

0
votes
Fixed

Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...

Terrain

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Jul 01, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

To reproduce: 1. Open user's attached project 2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more

0
votes
Active

Images with EncodeToJPG and EncodeToTGA encoding have blue tint when Tex...

Texture

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Jul 01, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a17

How to reproduce: 1. Open the attached '1259972.zip' project 2. Open 'Script' script and observe textures' TextureFormat 3. Enter Pl... Read more

0
votes
Active

[Vulkan] Player settings window turns black on clicking "+" button with ...

Vulkan

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Jul 01, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3, 2019.4, 2020.1.0b10, 2020.2.0a12, 2020.2.0a17

Player settings window, Project Window, Scene view and Hierarchy turns black on clicking "+" button with Vulkan Graphics APIs. Step... Read more

0
votes
Fixed

OnValidate() method is called every frame when setting the name of a Pre...

Scene Management

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Jul 01, 2020

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Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1

How to reproduce: 1. Open the attached "1259860 repro" project 2. Select "ProblematicPrefab" Prefab from the Assets folder Expected... Read more

1
votes
Active

[macOS Big Sur] Unable to build Player when using IL2CPP backend ("l2cpp...

MacOS

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Jul 01, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Reproduction steps: 1. Open a new Project 2. Go to Project Settings > Scripting Backend > IL2CPP 3. Go to Build Settings > Build Ex... Read more

0
votes
Active

Shader effect with specific view disappears when multiple materials in s...

2D

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Jun 30, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "OldSkewShader.zip" and scene "SampleScene" 2. In Scene view, zoom in/out and observe "p... Read more

0
votes
By Design

[IL2CPP] Build fails when using new project with default settings

IL2CPP

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Jun 30, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Reproduction steps: 1. Open project "IL2CPP.zip" 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds suc... Read more

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