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By Design

UI system does not register a MouseDownEvent event when clicking on the ...

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Apr 24, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

How to reproduce: 1. Open the “UIToolkitTextField“ project 2. Enter the Play Mode 3. In the Game view click on the “Text Field“ text... Read more

0
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Active

Directional lights are cut off by a sharp edge when passing behind a vol...

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Apr 24, 2024

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Version/s: 2023.2.18f1, 6000.0.0b14

How to reproduce: 1. Open the attached "volumetric_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Selec... Read more

0
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Active

Directional lights flicker when placed at the edge of a volumetric cloud

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1

How to reproduce: 1. Open the attached "flickering_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Select t... Read more

0
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Active

Skinned Mesh Renderer component's Mesh selection stops responding when a...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.19f1, 6000.0.0b15

How to reproduce: 1. Open the “Issue IN-72928” project 2. Open the “SampleScene” 3. Add a new GameObject to the Hierarchy 4. In ... Read more

5
votes
Active

The percent sign display format is wrong when displaying percentages for...

Package: Localization Package

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Apr 24, 2024

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Version/s: 1.5.1

How to reproduce: 1. Open the ”PercentPositiveSignBug.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe t... Read more

0
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Active

[Linux] Crash on GUIView::ProcessInputEvent when editing a GameObject/VF...

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Apr 24, 2024

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Version/s: 2022.3.22f1

Reproduction steps: 1. Create a new Unity project in Linux 2. Edit Editor Layout 3. Save Editor Layout USING THE ENTER KEY, NOT T... Read more

0
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Active

RenderParam.renderPriority is ignored when rendering Mesh with Graphics....

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps: 1. Open the attached “Bug.zip” project 2. Open the “SampleScene” scene 3. Open the Frame Debugger Window (Win... Read more

0
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In Progress

Multipage Sprite Atlas renders incorrectly when Secondary Textures are used

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Apr 24, 2024

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Version/s: 2022.3.23f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps: 1. Open the attached “unity-secondary-texture-bug.zip” project 2. Open the “SampleScene” scene 3. Observe the... Read more

0
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Active

Changes to the Terrain Prefab are reflected on the unrelated Terrain Gam...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

How to reproduce: 1. Create a new project 2. Open the “SampleScene” 3. Add the Terrain GameObject to the Hierarchy (3D Object → Terr... Read more

0
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Active

Data is not serialized correctly on time when OnValidate is used to retr...

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Apr 24, 2024

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Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

How to reproduce: 1. Open the “ScriptableSaveBug.zip“ project 2. Observe the Console Expected result: The serialized data value... Read more

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