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The depth prepass does not batch effectively

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Nov 29, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

The depth only shader does not have any variants (I think) and should therefore be optimal for batching. The frame debugger indicate... Read more

0
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Tutorials window is highlighted when the Masking window isn't open or no...

Package: Tutorial Authoring Tools

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Nov 29, 2022

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Version/s: 1.0.4, 1.2.1

Reproduction steps: 1. Open the attached project "IET-Bugs 2” 2. Open the Tutorials window (Tutorials > Show Tutorials) 3. Click ... Read more

0
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Test runner fails the second test when testing identical tests that cont...

Package: Test-Framework

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Nov 29, 2022

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Version/s: 1.3.1, 2.0.1-exp.2, 2.0.1-pre.18

Reproduction steps: # Open the attached project “TestRunnerBug” # Open the Test Runner (General > Test Runner) # Click the button “... Read more

0
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Tutorial Containers are not displayed according to Order In View

Package: Tutorial Authoring Tools

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Nov 29, 2022

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Version/s: 1.0.4, 1.2.1

Reproduction steps: 1. Open the attached project "IET-Bugs" 2. Open the Tutorials window (Tutorials > Show Tutorials) Expected ... Read more

0
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[APV] Cannot choose where Baking sets are created

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Nov 29, 2022

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Version/s: 2023.1.0a20

Logging this as a reminder. Its an UX bug, that user has to anticipate the asset will be created somewhere and then it has to be fou... Read more

0
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The URP Light Objects are pink

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Nov 29, 2022

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Version/s: 2021.3.13f1, 2022.1.21f1, 2022.2.0b14, 2023.1.0a17

How to reproduce: 1. Open the attached repro-project from Google Drive 2. Select the Scene view 3. Observe the URP Light Objects ... Read more

0
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Object Picker is not selecting an object when its field is not in the ed...

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Nov 29, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1

How to reproduce: 1. Open the user’s attached project 2. Reduce the height of the editor window 3. Select “Cube” GameObject 4. In th... Read more

0
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[Android] Consecutive builds take an extensive amount of time to build w...

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Nov 29, 2022

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Version/s: 2022.2.0b12, 2023.1.0a17

Reproduction steps: # Build and Run the attached project multiple times # Observe the build times Expected result: The Project bui... Read more

0
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[Linux] Editor crash on loading project with Vulkan API active

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Nov 29, 2022

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Version/s: 2023.1.0a19

Steps to reproduce: * Create new "3D Core" project * Open Project Settings (Edit/Project Settings) * Go to "Player" tab * In... Read more

0
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[Android] "Kernel 'KMain' not found" error is presented when Screen Spac...

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Nov 29, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

Reproduction steps: # Open the user’s attached project (“KMainRepro“) # Go to File > Build Settings and change the platform to Andr... Read more

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