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Changing Windows text size will cause grey bars to appear around the gam...
How to reproduce: 1. Create a new Unity project 2. Make sure Game View is visible 3. Change the Windows text size to 125% (right-cli... Read more
SpriteShapeController throws argument exception when disabling Edit Spli...
How to reproduce: 1. Open the attached project 2. Open bugscene 3. Select SpriteShape in the Scene Hierarchy 4. Click Edit Spline in... Read more
Nested asset name will not update in Project View if renamed from a script
How to reproduce: 1. Open the attached project 2. Select TestAsset in the Project View 3. In the Inspector type in a new name at Nes... Read more
[HybridRenderer V2] Ambient light is not applied to a mesh when it was c...
How to reproduce: 1. Open the attached "HybridAmbientTest" project (download from Google drive, link in the edit) 2. Open the Scene ... Read more
Unable to remove Empty Category in Sprite Editor after changing Sprite L...
How to reproduce: 1. Open the attached project "Example_Rig_Bug.zip" 2. From the Project window, select Assets/Example_Rig_Bug.psb 3... Read more
[Text] Default Text preset is not applied when creating a new Text object
Steps to reproduce: 1. Download and open the project "text_preset.zip" 2. Check if the default Text Preset is set to "PixelFont" (Ed... Read more
Float ramainder will change value/precision if it was logged with Debug.Log
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Click Step Down multiple times Expected result:... Read more
"ArgumentNullException: Value cannot be null." is thrown when add...
How to reproduce: 1. Open a new URP project 2. Open a new Sub Graph in the Project window (Right-click -> Create -> Shader -> Sub Gr... Read more
SerializedObject.hasModifiedProperties returns false after modifying pro...
How to reproduce: 1. Open the attached '1328336.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. In the... Read more
Destroying PolygonCollider2D takes very long time
Reproduction steps: 1. Open attached project "PolygonColliderSlowDestroy.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe ... Read more
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