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0
votes
Active

IEnumerator is automatically called when named Main()

Scripting

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Apr 17, 2019

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Version: 2019.1.0f2

Reproduction steps: 1. Open the attached project inside of "Corutinas.zip" 2. Open and Play "SampleScene" Expected result: The Scen... Read more

7
votes
Duplicate

UI Image does not scale together with RectTransform when using RectTrans...

UI

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Apr 17, 2019

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Version: 2019.1.0f2

Reproduction steps: 1. Open the project inside of "PruebaRectTransform2019.zip" 2. Open and Play "SampleScene" 3. Press on Keyboard ... Read more

0
votes
Active

Clamp Blendshapes is enabled by default when creating new projects

Animation

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Apr 17, 2019

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Version: 2019.1.0f2

When creating a new project with any template, the "Clamp Blendshapes" option in the Other Settings section of Player Settings will ... Read more

1
votes
Active

References to identical named .fbx model sub-meshes become broken when u...

Assets Management

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Apr 17, 2019

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Version: 2018.3.12f1

Steps to repro: 1. Open the attached project "Unity2018to2019MeshReferenceIssue.zip" using Unity 2018.3 2. Open Sample scene 3. See ... Read more

0
votes
Active

AudioSource.isPlaying is set to false when Audio is being played through...

Audio

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Apr 17, 2019

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Version: 2018.2.13f1

How to reproduce: 1. Open the "Timeline Audio Source" project 2. Open "asd" scene 3. Enter the Play Mode Expected Result: AudioSour... Read more

0
votes
Active

Sub-emitter Trails flicker when Sub-emitter particles are cleared before...

Shuriken

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Apr 17, 2019

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Version: 2018.3.12f1

How to reproduce: 1. Open the attached project ("case_1146677-ParticleTrailBugDemo") 2. Enter Play Mode Expected results: Particle ... Read more

1
votes
Duplicate

Swapping "Source Image" on an Image component causes wrong sprite size/c...

UI

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Apr 17, 2019

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Version: 2018.3.11f1

Steps to repro: 1. Open original project "RF.zip" 2. Open "SampleScene" (Assets -> Scenes) 3. Enter Play Mode 4. Try to swap around ... Read more

0
votes
Active

"-executeMethod" does not await and exits without completing when the me...

Scripting

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Apr 17, 2019

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Version: 2019.1.0f2

Steps to repro: 1. Download and extract the project 2. Run the Test method in batch mode (using `-batchmode -projectPath <> -execute... Read more

0
votes
Active

VideoPlayer renders only when Default Layer is enabled on Camera's Culli...

Video

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Apr 16, 2019

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Version: 2019.1.0f2

Reproduction steps: 1. Open the attached project "1146620videoplayer.zip" 2. Open and Play "SampleScene" Expected result: The video... Read more

0
votes
Won't Fix

EditorWindow.focusedWindow does not return null when the Editor is not f...

IMGUI

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Apr 16, 2019

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Version: 2018.3.12f1

Steps to reproduce: 1. Open attached project "1146537.zip" 2. Open "Examples" -> "FocusedWindow" 3. Press on the Scene View to focus... Read more

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