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Assets do not get imported from an asset package when Library assets in ...

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Mar 13, 2025

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Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6

How to reproduce: 1. Open the attached “IN-95957” project 2. Right click in the Assets folder in the Project window and create a new... Read more

0
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Active

Keyboard inputs are not excluded when using WithControlsExcluding

Package: Input System

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Mar 13, 2025

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Version/s: 1.13.1

How to reproduce: 1. Open the attached “IN-94799” project 2. Ensure a controller is connected 3. Select the “Demo” GameObject in ... Read more

0
votes
Active

Crash on MeshRenderer::UpdateLocalAABB when using the ProBuilderize tool

Package: Probuilder

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Mar 13, 2025

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Version/s: 6.0.4

Steps to reproduce: 1. Open the “user’s attached project” 2. Enter the “GorillaTagNewVisualsCosmetics“ Scene 3. Select the “Level/fo... Read more

0
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Duplicate

UI Builder loses reference to the opened UI Document when domain reload ...

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Mar 13, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps: 1. Open the attached “UIBuildContextIssue” project 2. In the UI Builder window (Window > UI Toolkit > UI Build... Read more

0
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Active

The HDR Color picker preview does not display the same color as the stan...

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Mar 13, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce: 1. Create and open a new project 2. Install the Visual Effects Graph from the Pakcage Manager 3. In the Project... Read more

0
votes
Active

HDRP Lit Shader errors are thrown and artifacts are generated when using...

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Mar 13, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1

How to reproduce: 1. Create and open a new HDRP project 2. Create any 3D GameObject in the Hierarchy and a new Material in the Pro... Read more

0
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In Progress

NullReferenceException is thrown when assigning PanelSettings asset to a...

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Mar 12, 2025

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Version/s: 6000.0.41f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps: 1. Open the attached “IN-96904.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Observe the ... Read more

0
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Active

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when disabling "Allow FSR...

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Mar 12, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps: 1. Open the attached “repro_IN-96121“ project 2. Open the “Assets/OutdoorsScene.unity“ Scene 3. Enter the Play M... Read more

0
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Active

Crash on vkGetInstanceProcAddr when setting graphics API to "Vulkan" on ...

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Mar 12, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps: 1. Create a new “Universal 3D“ project 2. Import the “Fantasy Kingdom in Unity 6 | URP“ tutorial project from ... Read more

0
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Active

Overlay Camera "clear depth" not working on Vulkan+GooglePixel

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Mar 12, 2025

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Version/s: 2022.3.35f1

*Steps to reproduce:* # Open attached repro project # Build to a Google Pixel (confirmed repro on 7,8,9) # Look at the phone ... Read more

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