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Fixed in 2022.3.63f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, future release
Votes
1
Found in
2022.3.61f1
6000.0.48f1
6000.1.2f1
6000.2.0a10
Issue ID
UUM-104527
Regression
No
iOS Xcode project building fails when the build is appended
Reproduction steps:
1. Create a new Unity project
2. Build the project for the iOS platform
3. Open the built Xcode project
4. Sign the “Unity-iPhone” project
5. Archive the project (Product > Archive)
6. After archiving is finished, close Xcode
7. In Unity Editor, build the project again in the same folder and select “Append” in the pop-up
8. Repeat steps 3 and 5
Expected result: The archive is created successfully
Actual result: Multiple “Unexpected duplicate tasks” errors are logged in Xcode
Reproducible with: 2022.3.61f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10
Reproducible on: macOS 15.4 (M1 Max)
Not reproducible on: No other environments tested
Note: Tested using Xcode version 16.3
Comments (4)
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LilGames
Jan 08, 2026 17:53
NOT FIXED. This still happens in Unity Build Automation using 2022.3.62f1, .62f2, and .63f1
etv584
Oct 10, 2025 15:07
Please provide a solution for repairing the 2022 Professional Edition license.
ashishswain_paperboat
Jun 16, 2025 06:41
Hi,
This has been fixed for 2022.3.63f1 which is available for enterprise and Industrial license only. But I have a professional license and I am using Unity 2022.3.54f1. Kindly provide fix for professional license.
polymercreative
Jun 06, 2025 15:23
Tested version 6000.0.50f1 on Xcode 16.3 on a M1 MacBook Air macOS 15.5. Still getting this issue on my project when doing repeated builds. This project was updated from an earlier build of Unity that did have this bug.