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[PLM] Lightmap baking is stuck with 'OpenRL error 501 in function rlView...
Steps to repro: 1. Create a scene with LODs where lower LODs are marked static to participate in the bake.2. In the Lighting window ... Read more
[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...
Reproduction steps:1. Open the attached project "UDPSocketRepro.zip";2. Make a build for iOS;3. Run the built project on any iOS dev... Read more
Editor crashes in AtomicList::Load when loading a scene at runtime
To reproduce: 1. Open the attached project (only temp projects.zip)2. Open the Mech Starter Pack/Scenes/0 scene3. Add the "0" and "1... Read more
Upgrading project doesn't allow to select Analytics library/com.unity.ad...
How to reproduce:1. Open the project "1065921GCTest.zip" with Unity 2018.1 or earlier2. Close project and open with Unity 2018.2 or ... Read more
Unity crashes with cppShutdownSubstance on Play Mode when project folder...
How to reproduce:1. Name the user's project folder with non-latin characters2. Open the user's project3. Enter Play Mode Expected re... Read more
Editor crashes when a prefab with a "Cloth" component is instantiated
Reproduction steps: 1. Open "friendandfoe" project2. Enter Play Mode Expected Result: The Scenes load properlyActual Result: The Edi... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce:1. Open the attached project2. Open the "master" scene3. Enter Play mode Expected result: Editor does not crash, a ... Read more
HoloLens gesture interactions not working when using the holographic rem...
Steps to reproduce:1. Download 1064437_repro.zip2. Change platform to UWP and enable Mixed Reality Remoting in build settings3. Buil... Read more
[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal ...
How to reproduce:1. Open the "Build_Crash.zip" project2. Open Build settings3. Add Master, Scene1, and Scene2 scenes into the build ... Read more
HUB - Project upgrades get double version warning message
When launching a previously created project via the HUB menu bar icon on OSX you'll get a warning prompt. This prompt asks if you wo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value