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Won't Fix

Votes

0

Found in

4.3.3f1

Issue ID

613308

Regression

No

Setting Time.timescale to zero and back to a non-zero value causes Interactive Cloth component to spew out errors

Physics

-

Steps to reproduce:
1. Create a project which makes use of Interactive Cloth
2. Set Time.timescale = 0f;
3. Set Time.timescale = 1f;
4. Errors will be thrown:
IsFinite(outDistanceForSort)

IsFinite(outDistanceAlongView)

IsFinite(outDistanceForSort)
UnityEditor.DockArea:OnGUI()

IsFinite(outDistanceAlongView)
UnityEditor.DockArea:OnGUI()

This can be workaround by setting timescale to a really low number instead of zero. For example 0.00001f;

This is not going to be fixed as Unity 5 will have a new Cloth component.

Comments (1)

  1. Michieal

    Aug 29, 2014 01:37

    This error occurs even without having a cloth component. I have a skinned mesh render (main Player object) and I get this error all the time. Also, I get it on the trees, attached to the terrain. (And even though the error says that it applies to the tree nodes, I only have meshed trees, not noded trees.)

    Can you please fix this EVEN though we are getting a new, really cool cloth component? Please?

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