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[XR SDK] [MockHMD] [XRI] Console is spammed with errors when using Mock ...
Reproduction steps:1. Create a new project with a VR template2. Enable MockHMD3. Add XR Interaction Toolkit package4. Load the Sampl... Read more
RootEditor predicate for GameObjects disables Drag and Drop in the Scene...
When creating a RootEditor predicate, if you try to override the inspector for GameObjects, drag and drop for all objects is disable... Read more
[UIR] UIToolkit overflow "hidden" is not clipping everything
How to reproduce:1. Open project "UIToolkit Bug.zip"2. Open "Test" Scene (Assets>Test)3. Open UI Toolkit Debugger (Window>UI T... Read more
Broken layout stops panels located in the top left corner of the Editor ...
How to reproduce:1. Open the "Karting Microgame" tutorial project2. Observe the top left part of the Editor Expected result: The Sce... Read more
Multiple and different SessionStates are returned when InitializeOnLoadM...
Steps to reproduce:1. Create a new project and add the attached "TestScript.cs" to the Asset folder2. In Unity Editor's Project wind... Read more
[IL2CPP] [Android] Build fails when building an exported project with Sc...
How to reproduce:1. Create a new project2. In the Build Settings, change to the Android platform3. In the Player Settings, change Sc... Read more
Crash on _platform_memmove$VARIANT$Haswell when opening scene
Reproduction steps:1. Open the user's attached project2. Open scene 'World/Scenes/Theater And Player' Expected result: The scene ope... Read more
[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...
How to reproduce:1. Open the user's attached "URP12Test.zip" project2. Build And Run the "SampleScene" on an Android 7 or older devi... Read more
[CacheServer] Editor crashes when "IP Address" in Project Settings is empty
If "IP Address" in Project Settings for CacheServer is empty and you do Reimport All - Editor is crashing How can we reproduce it 1 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default