Search Issue Tracker
By Design
Votes
0
Found in
5.0.0a12
Issue ID
613477
Regression
No
Sphere Colliders list in Cloth has two Colliders per Element
To reproduce:
1. Add a cloth component to any object
2. Unfold sphere colliders list
3. Set the size to 1
Expected result: Element 0 has only one Sphere collider
Actual result: Element 0 has a first and a second collider. This is directly different compared the Capsule collider list.
Note: If you want to reproduce in the attached project - Open cloth Collisions scene and check out ClothSphere gameObject.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment