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[UX] Selection of sample does not distribute on all views (Timeline, Hie...
[UX] Selection of sample does not distribute on all views (Timeline, Hierarchy, Raw Hierarchy) To reproduce:1. Open new project and ... Read more
Getting "Couldn't parse broadcast" errors when address name is shortened
To reproduce:1. Open attached project "New Unity Project.zip"2. Build for standalone3. Open two instances of the build (I was not ab... Read more
StreamedBinaryWrite<0>::TransferSTLStyleArray<dynamic_array<TransformMas...
To reproduce: 1. Download attached project "CrushTest.zip" and open in Unity2. Select "tform@frontend_Agile_Mirage_levelup_exit.fbx"... Read more
Shader bundle does not rebuild when changing an included HLSL file
To reproduce: 1. Download attached project "ShaderDependenciesHLS.zip" and open in Unity2. Select "StreamingAssets" folder and delet... Read more
[Linux][Editor] When upload 10k files through Collaborate, no window app...
According to this test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/39620When the Collaborate needs to publish more... Read more
[2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some...
1. What happened[2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some Hexagon tiles to not overlap properly 2. Ho... Read more
Unity crashes when using Vector graphic (.svd file) on Splash Screen and...
How to reproduce:1. Open user's project2. Go to Edit > Project Settings > Player3. In the Inspector find "Splash Image" sectio... Read more
[UWP][IL2CPP] Application freezes when trying to Application.Quit and us...
Repro steps:1. Open user attached project2. Build for UWP ( IL2CPP, .NET 4.x )3. Open the solution in Visual Studio and build on x64... Read more
Culled reflections of Objects with Pixel-lit Shaders have artifacts when...
How to reproduce:1. Open the attached "TestFor1065588.zip" project2. Rotate the Scene view upwards slightly3. Notice the artifacts o... Read more
Leaving Play mode crashes Editor when Audio Track exceeds Activation Tra...
How to reproduce:1. Open the attached "1066513_repro.zip" project2. Open the "Main" scene3. Enter Play mode4. Select the "Director" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value