Search Issue Tracker
Won't Fix
Votes
0
Found in
4.5.0f6
Issue ID
612244
Regression
Yes
PlayMaker throws ReflectionTypeLoadException when building for WP8
To reproduce:
1. Import "realrepro" package. It contains playmaker.
2. Try to build for WP8 - ReflectionTypeLoadException is thrown
Builds fine for Windows standalone
Explanation:
PlayMaker.dll is referencing standalone player version of UnityEngine.dll, and in particular, is using class "UnityEngine.NetworkPlayer". This class is not available on Windows Phone, and compiler thinks PlayMaker.dll references invalid stuff (which wouldn't work at runtime anyway).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [VFX] Missing Expand Toggle with Output Slot
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
Add comment