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"Detail Mesh" with "Vertex Lit" Render Mode loses its color when a "Gras...
How to reproduce:1. Open attached project "TerrainDetailsColor.zip" and scene "SampleScene"2. In Hierarchy window, select "Terrain" ... Read more
Spot Lights are not being rendered on Mali GPU with OpenGLES3
To reproduce:1. Open the attached project;2. Change Graphics API to OpenGLES3;3. Build and run Lights scene on Mali devices. Expecte... Read more
The Editor Play and Pause hotkeys do not work once the editor has entere...
When in Play Mode, the hotkeys to pause (CTRL/CMD+SHIFT+P) or stop playing(CTRL/CMD+P) do nothing. 1. Install Unity2. Open the attac... Read more
Crash on GameObject::SendMessageAny when detached Child GameObject's Col...
How to reproduce:1. Open the attached "TestFor1065886.zip" project2. Play the Scene3. Notice that Editor crashes Reproducible with: ... Read more
[2018.2] Sprite Atlas Compression setting reverts back to default settin...
To reproduce: 1. Download attached project "ccczczxczxczczc.zip" and open in Unity2. Select "New Sprite Atlas.spriteatlas"3. In Insp... Read more
Unity crashes entering Play mode using Entities
To reproduce:1. Open users attached project "TestingECS.zip"2. Open "SampleScene.unity" scene3. Enter Play mode Expected result: Pla... Read more
Trail renderer starting position is incorrect with OpenGLES2 on Mali dev...
To reproduce:1. Open attached project;2. Open "21_TrailRenderer" scene;3. Change Graphics API to OpenGLES2;4. Build and run on Andro... Read more
On mobile with one controller, XRNodes for both hands are created
Reported on Oculus Go, so reproduction steps here are for Oculus Go Steps to reproduce:- Open the attached QA provided project: XRTe... Read more
[Linux][Editor] Editor tabs turn into white empty blocks when the tab or...
When resizing the tabs (Inspector, Hierarchy, etc) in Editor window, part of or the whole Editor window turns into white empty block... Read more
[Realtime GI] Transparent objects cause artifacts on one-sided meshes
Steps to reproduce: 1. Download the attached project and open the TestScene012. Navigate to the Lighting Settings and make sure that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value