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0
votes
Fixed

Tracked Pose Driver Pose Source values are clobbered when multiple GameO...

XR SDK

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Jul 18, 2018

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Version/s:

How to reproduce:1) Create 2 GameObjects2) Attach a Tracked Pose Driver to each GameObject3) Change the pose source for one of the T... Read more

0
votes
Fixed

[2D][Pixel Perfect] Pixel Perfect component stopped working after Hot Re...

Package: 2D Pixel Perfect

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Jul 18, 2018

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Version/s: 1.0.1-preview

1. What happened[2D][Pixel Perfect] Pixel Perfect component stopped working after Hot Reloading Repro:1. Open the attached Project a... Read more

0
votes
Fixed

Crash on SerializedObject::Init when creating SerializedObject for an em...

Serialization

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Jul 17, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached "TestFor1061331.zip" project2. Click Window -> Crash Test3. Observe the crash Expected resu... Read more

3
votes
Fixed

If a Trail Renderer is moved and then cleared, Clear executes before the...

Visual Effects - Legacy

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Jul 18, 2018

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Version/s: 2018.1.2f1, 2018.2.0f2

To reproduce: 1. Open the attached project (TrailRenderer bug 2018.2.zip)2. Enter Play mode3. Observe the Trail Renderer in the scen... Read more

0
votes
Fixed

Windows Standalone Player becomes unresponsive on closing

Windows

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Jul 18, 2018

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Version/s: 2018.3.0a5

Windows Standalone Player doesn't shut down and becomes unresponsive on closing in 2018.3.0a5. Steps to reproduce:1) Create new proj... Read more

0
votes
Fixed

[UWP] [.NET] Complex use of generic types results in WSA build failing w...

Universal Windows Platform

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Jul 17, 2018

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Version/s: 2017.4.0f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build Visual Studios solution with .NET backend4. Open Vi... Read more

0
votes
Fixed

[HDRP] Unity takes all system RAM and the Editor is slow when updating/d...

Asset - Database

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Jul 17, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Create a new HDRP project2. Open "Package Manager" window3. In Packages tab, select HD Render Pipeline and updat... Read more

0
votes
Fixed

Incorrect Layout when using Nested ContentSizeFitters and LayoutGroups w...

uGUI

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Jul 17, 2018

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Version/s: 2017.4.6f1, 2018.2.0a1

Steps to reproduce:1. Open QA-supplied project2. Open Scene "test"3. Enter Play Mode Expected: Content gets distributed within the b... Read more

0
votes
Won't Fix

[iOS] Black lines on illuminated mesh surface on A11 and later SoCs

Mobile

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Jul 05, 2018

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Version/s: 2017.3.1f1, 2017.4, 2020.1

Reproduction steps:1. Open the attached project ("Project link" in the edit).2. Build and run it on an A11 or later iOS device. Actu... Read more

0
votes
Fixed

Entites package produces Burst, IL2CPP and Visual Studio related error w...

Package: Burst

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Jul 04, 2018

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Version/s: 0.0.12-preview.8

How to reproduce:1. Uninstall Visual Studio2. Open new Unity project3. Install Entities package to the project4. Set .NET 4.x Script... Read more

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