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Not Reproducible

Votes

0

Found in

2018.2.3f1

Issue ID

1093680

Regression

No

Asset Bundles fail with "Clean up" error if Timeline window is open

Asset Bundles

-

Steps to reproduce:
1. Download and open the attached project
2. Open "common_client" scene
3. Change the transform value of "Audio" to anything (different then before)
4. Save the Scene
5. Press "File-> New Scene" (the goal here is to NOT add it to the bundle)
6. Open the Timeline window
7. Open "Window->AssetBundle Browser"
8. Press "Build tab"
9. Press "Build button"

Expected result: bundles build, no errors
Actual result: asset bundle manifest is not generated properly, "Some objects were not cleaned up when closing the scene. (Did you spawn new GameObjects from OnDestroy?)"

Reproduced on 2018.1.9f2, 2018.2.16f1, 2018.3.0b10, 2019.1.0a9

  1. Resolution Note (2018.3.X):

    Issue no longer occurs with 2018.3.14f1 and latest Cinemachine package installed via packman

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