Search Issue Tracker
[Force Field] The Force field icon is missing in the scene view / gizmos...
Create a new Particle System Force Field object (or attach the force field component to an empty game object) Observe that the force... Read more
Tilemap Renderer properties does not reset when resetting the component ...
Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project 2. Create Tilemap, in... Read more
[Android][Windows] Unity fails to build apk if Split Application Binary ...
How to reproduce: 1. Open attached "ReproFail" project 2. Build apk Expected result - apk gets built Actual result - apk fails to g... Read more
Crash when adding multiple animation clips to imported model in Import S...
How to reproduce: 1. Download, extract and open user's attached project (Adventure Platformer.zip) 2. In the Project window, navigat... Read more
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce: 1. Open attached project 2. Open scene Scenes/SampleScene.unity 3. In the Hierarchy, select the New Sprite gameob... Read more
UnsafeUtility.MemCpyStride's argument sourceStride increments the destin...
Repro steps: 1. Open QA attached project "repro_1065126" 2. Enter Play Mode 3. Observe the Console Expected: The 4th argument of Me... Read more
[XR][Oculus][Android]Building application as an App Bundle fails when re...
How to reproduce: 1. Open "ReproAppBundle" project and build Android application 2. After the build is completed, do not delete the ... Read more
[NetworkDiscovery] If "StartAsServer" fails, it can't be restarted
If "StartAsServer" fails, it can't be restarted. "m_HostId" is not reset and can't be reset with "StopBroadcast", because "m_Running... Read more
Editor crashes with RenderBufferManager::Textures::GarbageCollect when c...
How to reproduce: 1. Open attached "RTTest" project 2. Enter Play Mode Expected result: Editor does not crash Actual result: Editor... Read more
GrabPass fails if PostPorcessing is enabled before Start of play
Steps to reproduce: 1. Download and open the attached project 2. Enable "PostProcessingLayer" on the camera object 3. Enter play mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite rich text tag does not render the sprite when sprite asset is specified in UI Toolkit
- [Android] The audio is muted after returning back to the app when recording the screen
- Light 2D component documentation button leads to a page that does not exist when the documentation button is pressed in the Light 2D component
- [Usability] Context name is difficult to read in Inspector when Editor theme is set to Light
- Offset rendering occurs when drawing a custom ImmediateModeElement