Search Issue Tracker
[Android] Cannot build obb when splitting the application binary
Android build fails when attempting to build obb when splitting application binary with the following stderr: stderr[ Error: Failed... Read more
[Docs] Timeline Playable Track and Control Track reference button direct...
How to reproduce: 1. Open the attached project (Timeline.zip) 2. Open the "SampleScene" Scene 3. In the Hierarchy, select the "Cube"... Read more
[Linux Editor] Asset Menu vertical scroll is unrestricted in Project Window
Asset Menu items scrolls by leaving empty spaces in the Project Window. Steps to repro: 1. Open the attached Project. 2. Project Wi... Read more
Unity Import processes while opening a project repeatedly take the windo...
To reproduce: 1) Have a project which requires a lot of different importing (example attached) 2) Delete Library folder 3) Open Uni... Read more
[TextMeshPro] TMP Importer window doesn't resize on selecting the maximi...
TMP Importer window doesn't resize on selecting the maximize button also window is not resizing by dragging mouse button. Steps to ... Read more
Multiple Display: Additional displays do not render.
1) Open DisplayProject 2) Build to standalone 3) Start build 4) One monitor(0) should be red and the other should be green however i... Read more
[Linux Editor] Splash Screen does not disappear before the launcher
Splash Screen does not disappear before launching a launcher. Steps to repro: 1. Open Unity Editor. Actual Result: Splash Screen ... Read more
Upgrader-created terrain layers should use a short hash instead of the c...
Steps to reproduce: 1. Open terr-before-2019-1.zip and unzip it 2. In Project window go to Assets\_TerrainAutoUpgrade Reproducable... Read more
Errors spewed in the console on switching the platform
Errors spewed in the console on switching the platform. Steps To reproduce: 1. Download the project from : https://oc.unity3d.com... Read more
Shader Graph - Exception occurs when undoing deletion of a Gradient Node
Shader Graph - Exception occurs when undoing deletion of a Gradient Node If you delete a Gradient Node from a Graph and then undo, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box