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Won't Fix

Votes

2

Found in

2017.1.0f3

Issue ID

933726

Regression

No

[Standard Assets] Refraction in single pass stereo rendering inconsistent between left and right eye

XR SDK

-

Refraction through a semi transparent shader is inconsistent between eyes in single pass rendering mode. One eye seems to be refracting at a different angle than the other.

Fix has been defined, but I don't know how to propagate the changes to the shader which is delivered with Standard Assets via the asset store.

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