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Won't Fix
Votes
2
Found in
2017.1.0f3
Issue ID
933726
Regression
No
[Standard Assets] Refraction in single pass stereo rendering inconsistent between left and right eye
Refraction through a semi transparent shader is inconsistent between eyes in single pass rendering mode. One eye seems to be refracting at a different angle than the other.
Fix has been defined, but I don't know how to propagate the changes to the shader which is delivered with Standard Assets via the asset store.
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