Search Issue Tracker
Fixed in 5.1.0-preview
Votes
0
Found in [Package]
3.0.0
Issue ID
1092227
Regression
Yes
[LWRP] Scene view modes render objects black
Reproduction steps:
1. Open the attached project.
2. Open the "SampleScene".
3. Click on the "Shaded" button in the Scene View.
4. Select another rendering mode (e.g. "Baked LIghting" or "Albedo").
Actual behavior:
- Objects will be rendered black.
Reproduced with:
2018.3.0a7
3.0.0, 3.3.0
Notes:
Possibly a regression.
Not reproducible with 2018.2, but the project doesn't move to this unity version properly.
Project also doesn't work with 2 and 4 LWRF package versions.
Comments (17)
-
seobureau
Apr 16, 2023 22:51
test
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Resolution Note (fix version 5.1.0-preview):
This was an issue with the meta pass, which is now fixed.