Search Issue Tracker
Fixed in 1.7.0
Fixed in 1.6.2
Votes
0
Found in [Package]
1.6.0-pre.5
Issue ID
1339448
Regression
No
Timeline last frame is not evaluated as expected when the end of the timeline preview is reached
How to reproduce:
1. Open attached project "MASTER-TL.zip"
2. Open "controlledtimeline 1" scene
3. Preview or Runtime Play the Timeline
Expected result: “Asset Did not Reach end of Timeline!” Error in the console
Actual result: No error is thrown
Reproducible with - 1.6.0-pre.5 (2019.4.27f1), 1.6.0-pre.5 (2020.3.11f1), 1.6.0-pre.5 (2021.1.8f1), 1.6.0-pre.5 (2021.2.0a18)
Could not test (no Timeline) - 2018.4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 1.6.2):
Fixed in Timeline 1.6.2 available in 2021.2.0b10 and up