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Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2020.3
2021.1
2021.1.2f1
Issue ID
1339156
Regression
No
Crash on MonoBehaviour::VirtualRedirectTransfer when recompiling
How to reproduce:
1. Open the attached project from "case_1339156recomp.zip"
2. Open Scene "Architect"
3. In Hierarchy select "Architect" and click "Generate" in Inspector
4. Open script "WorldGenerator" and add a line of code (e.g. "int j;")
5. Click back on the Editor to begin recompilation
Reproducible with: 2020.3.11f1, 2021.1.10f1, 2021.2.0a11
Not reproducible with: 2021.2.0a12 (fixed)
Couldn't test with: 2018.4.35f1, 2019.4.28f1 (nvidia custom package irregularities)
First lines of stack trace:
0x00007FF744B0BA10 (Unity) MonoBehaviour::VirtualRedirectTransfer
0x00007FF744BB6202 (Unity) SerializedFile::ReadObject
0x00007FF744B9A886 (Unity) PersistentManager::ReadAndActivateObjectThreaded
0x00007FF744B989C5 (Unity) PersistentManager::LoadObjectsThreaded
0x00007FF744B98704 (Unity) PersistentManager::LoadObjects
0x00007FF7454D1E18 (Unity) ReloadNativeSourceAssets
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Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a12
Resolution Note (fix version 2021.1):
Fixed in 2021.1.13f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.14f1