Search Issue Tracker
Duplicate
Votes
0
Found in
2019.2
2019.3
2019.3.0b10
2020.1
Issue ID
1198659
Regression
No
A subasset becomes the main asset when renaming the main asset to the same name as subasset's
How to reproduce:
1. Open the attached project "multiasset-bug.zip"
2. Open the context menu in the Project window and click on Create > _Something
3. Select the "_Something.asset" and open the context menu in the Inspector window
4. Click on the "1. Add Something Else"
5. Reimport the "_Something.asset" and rename it to the "SomethingElse.asset"
6. Select the "Something.asset" in the Project window
7. Open the context menu in the inspector and click on the "3. Is Main Asset?"
8. Observe a message in the Console Window
Expected result: the "True" message should be printed
Actual result: the "False" message is printed
Reproducible with: 2019.2.13f1, 2019.3.0b12, 2020.1.0a14
Could not test with 2017.4 and 2018.4 due to lack of AssetPipelineV2
Note: the issue is reproducible only with AssetPipelineV2.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
This is a duplicate of issue #1189089