Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2020.3
2020.3.5f1
2021.1
2021.2
Issue ID
1332218
Regression
No
[Standalone] Handheld does not exist
How to reproduce:
1.Open the attached "HandheldBug.zip" project
2. Build and run on Windows Standalone
Expected result: Build succeeds
Actual result: Build fails with "Assets\Scripts\HandheldBehaviour.cs(7,9): error CS0103: The name 'Handheld' does not exist in the current context"
Reproducible in: 2018.4.35f1, 2019.4.27f1, 2020.3.8f1, 2021.1.8f1, 2021.2.0a17
Notes:
- The issue is only reproducible on Standalone
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method
Resolution Note (fix version 2022.1):
Class is only available on mobile platforms.
Documentation updated to mention that.