Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2020.3
2020.3.5f1
2021.1
2021.2
Issue ID
1332218
Regression
No
[Standalone] Handheld does not exist
How to reproduce:
1.Open the attached "HandheldBug.zip" project
2. Build and run on Windows Standalone
Expected result: Build succeeds
Actual result: Build fails with "Assets\Scripts\HandheldBehaviour.cs(7,9): error CS0103: The name 'Handheld' does not exist in the current context"
Reproducible in: 2018.4.35f1, 2019.4.27f1, 2020.3.8f1, 2021.1.8f1, 2021.2.0a17
Notes:
- The issue is only reproducible on Standalone
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2022.1):
Class is only available on mobile platforms.
Documentation updated to mention that.