Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0b2
Issue ID
1083050
Regression
No
[macOS] ColorPicker in Color window doesn't work, when a color is picked from the secondary monitor
[macOS] ColorPicker doesn't work when the Color window is in the primary monitor and pick a color from the secondary monitor using the ColorPicker.
Steps to Repro:
1. Open the attached or create a new project.
2. Create a new material.
3. Open Color window by clicking Albedo color(Consider Color window is placed on the 1st monitor).
4. Click on ColorPicker.
5. Move the pointer around on 2nd monitor and select color.
Actual Result:
ColorPicker doesn't pick any color.
Expected Result:
Correct color should be picked.
Environment:
Mac
Occurring with:
2018.3.0b2, 2017.2.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Add comment