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Won't Fix

Votes

1

Found in

2018.2.8f1

Issue ID

1082012

Regression

No

[WebGL1.0] Assets streamed with WWW.texture are Blurry

WebGL

-

Images loaded at run-time using WWW.texture are blurry in Microsoft Edge browser or Safari.

Steps:
1. Build and Run user's attached project ("WebGL2018.2.6.zip") on Microsoft Edge or Safari browser

Expected: images are sharp and clear.
Actual: images are blurry.

Reproduced with: 2017.4.11f1, 2018.1.9f2, 2018.2f1, 2018.3.0b2, 2019.1.0a1

Note: images are sharp and clear on Mozilla Firefox and Google Chrome.

Workaround: see workaround in the resolution notes.

  1. Resolution Note:

    This is a webgl1.0-specific mipmap problem that can be workedaround by disabling mipmaps at Texture2D creation time:
    Texture2D texture2d = new Texture2D(www.texture.width, www.texture.height, www.texture.format, false);
    www.LoadImageIntoTexture(texture2d);

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