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Won't Fix

Votes

1

Found in

2018.2.8f1

Issue ID

1082012

Regression

No

[WebGL1.0] Assets streamed with WWW.texture are Blurry

WebGL

-

Images loaded at run-time using WWW.texture are blurry in Microsoft Edge browser or Safari.

Steps:
1. Build and Run user's attached project ("WebGL2018.2.6.zip") on Microsoft Edge or Safari browser

Expected: images are sharp and clear.
Actual: images are blurry.

Reproduced with: 2017.4.11f1, 2018.1.9f2, 2018.2f1, 2018.3.0b2, 2019.1.0a1

Note: images are sharp and clear on Mozilla Firefox and Google Chrome.

Workaround: see workaround in the resolution notes.

  1. Resolution Note:

    This is a webgl1.0-specific mipmap problem that can be workedaround by disabling mipmaps at Texture2D creation time:
    Texture2D texture2d = new Texture2D(www.texture.width, www.texture.height, www.texture.format, false);
    www.LoadImageIntoTexture(texture2d);

Comments (1)

  1. jhoneekramm988

    Aug 18, 2021 15:17

    Build and Run user's attached project ("WebGL2018.2.6.zip") on Microsoft Edge or Safari browser, by providing a WebGL extension as an alternative to the traditional desktop browsers built with WebGL enabled (requires Windows 10) when available in your favourite app store. Click "Install Extension", Select this installation package from Browse > Extensions, select that you wish to add additional sites for use at certain times of day using JavaScript-enabled technologies such Internet Explorer 9+, Firefox 24+, Chrome 45+.
    source https://www,eworldtrade.com

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