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Won't Fix
Votes
1
Found in
2018.2.8f1
Issue ID
1082012
Regression
No
[WebGL1.0] Assets streamed with WWW.texture are Blurry
Images loaded at run-time using WWW.texture are blurry in Microsoft Edge browser or Safari.
Steps:
1. Build and Run user's attached project ("WebGL2018.2.6.zip") on Microsoft Edge or Safari browser
Expected: images are sharp and clear.
Actual: images are blurry.
Reproduced with: 2017.4.11f1, 2018.1.9f2, 2018.2f1, 2018.3.0b2, 2019.1.0a1
Note: images are sharp and clear on Mozilla Firefox and Google Chrome.
Workaround: see workaround in the resolution notes.
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Resolution Note:
This is a webgl1.0-specific mipmap problem that can be workedaround by disabling mipmaps at Texture2D creation time:
Texture2D texture2d = new Texture2D(www.texture.width, www.texture.height, www.texture.format, false);
www.LoadImageIntoTexture(texture2d);