Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0a4
2018.2.6f1
Issue ID
1082657
Regression
Yes
[iOS] Keyboard is opened with input field using TouchScreenKeyboard.hideInput
To reproduce:
1. Open attached project "Temp.zip"
2. Open "Scene.unity" scene
3. Build for iOS
4. Deploy the Xcode project to iOS device
5. On iOS device, select input field on the right
Expected result: the keyboard is opened without input field above it
Actual result: the keyboard is opened with input field above it
Reproduced on:
2017.2.3p4 2018.2.0a4 2018.2.9f1
Not reproduced on:
2017.4.11f1 2018.1.9f2 2018.3.0b2
Notes:
TouchScreenKeyboard.hideInput is not supported with Android.
App crashes on 2018.2.0a1 - 2018.2.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
This is a duplicate of issue #1044120