Search Issue Tracker
Won't Fix
Votes
1
Found in
2018.2.0f2
Issue ID
1079743
Regression
No
Fallback references to other fonts are not set correctly
To reproduce:
1. Open the user's attached project
2. Open the "SampleScene"
3. Observe the fonts
Expected result: A reference font is used for bold text
Actual result: The regular font is used and the text is simply thickened by the Editor
Reproduced with: 2017.4.11f1, 2018.1.9f1, 2018.2.8f1, 2018.3.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Resolution Note (2019.1.X):
Low priority defect and unlikely to be fixed for the near future.