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0
votes
Active

Player display resolution changes to the native resolution of the monito...

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Sep 18, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2, 6000.4.0a1

How to reproduce:1. Open the attached "IN-115604" project2. Open the “SampleScene” scene3. Build and run the Player (File > Build... Read more

0
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In Progress

[Quest] Game View is no longer rendered in the HMD if it's hidden in the...

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Sep 18, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce:1. Open the attached project "AudioPitchShifter.zip"2. Switch to Android3. Connect Meta Link to Quest 2/3/3S4. Op... Read more

0
votes
Active

Asset status label shows as "InReview" instead of "In Review"

Package: Asset Manager

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Sep 18, 2025

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Version/s: 1.5.1, 1.6.0, 1.7.0

Steps to reproduce: In the Asset Manager dashboard, an asset with "In Review" should be created Create a new Unity project Install t... Read more

0
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Third Party Issue

Unity auto-generates code it can't compile when classes are renamed

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Sep 18, 2025

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Version/s: 6000.0.58f1, 6000.1.16f1, 6000.2.6f1, 6000.3.0b3

Reproduction steps:1. Open the attached “IN-116095_Repro.zip“ archived project2. Open and change the “ReproScript.cs“ Script’s class... Read more

0
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Fixed

The error "The package [com.unity.render-pipelines.universal@] cannot be...

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Sep 18, 2025

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Version/s: 2021.3.25f1, 2022.2.0a15

How to reproduce:1. Create a new project using Universal 3D (URP) template2. Observe the result Expected result: The warning window ... Read more

0
votes
Active

Reimport window mislabeled as "Import"

Package: Asset Manager

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Sep 18, 2025

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Version/s: 1.7.0

Steps to reproduce: 1. Create a new Unity project 2. Install the "Asset Manager" package 3. Open Asset Manager window (Window -> ... Read more

0
votes
Active

Error is thrown when deleting "Snapshot" with another Snapshot present i...

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Sep 18, 2025

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Version/s: 6000.0.58f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

Steps to reproduce:1. Create new Unity project2. Create Audio Mixer in Project window (Create > Audio > Audio Mixer)3. Open Au... Read more

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Fixed

Prefab Source and Override content bounds are misaligned

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Sep 18, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Drag it into the Project window to create a Prefab4. ... Read more

0
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Won't Fix

Prefab Source and Override foldouts are not functional

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Sep 18, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

Reproduction steps:1. Create a new project2. Create a GameObject (eg. Cube)3. Drag it into the Project window to create a Prefab4. S... Read more

1
votes
Fixed

InitializeOnLoadMethod is called before scenes gets loaded after project...

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Sep 18, 2025

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Version/s: 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce:1. Create a new project in 6000.2.5f12. Create a new script3. Add the following code:[InitializeOnLoadMethod]stat... Read more