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[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more
Breaking merge conflicts when creating a nested prefab while the parent ...
How to reproduce:1. Create a new Unity project on the master, create prefab A. Create a few children on this prefab.2. Checkout to n... Read more
Duplicate basemap name: _MainTex. Ignoring warning message is thrown whe...
How to reproduce:1. Open the attached project named "Case_1224162"2. Open the Test scene3. Observe the Console window. If there are ... Read more
[ARM64] When using Executable Only, Player crashes on launch.
This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration:- Master: Always launches- Debug... Read more
Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...
How to reproduce:1. Open attached project "Case_1216216"2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in th... Read more
Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4
How to reproduce:1. Open tester-attached project (AlignOf.zip)2. Enter Play Mode3. See the Console window Expected result: Unity.Col... Read more
Occlusion map is missing on models with StingrayPBS material when import...
How to reproduce:1. Create a new Unity project2. Import the attached "test.fbx" model3. Open the Inspector Window of the imported "t... Read more
AudioClip returns the wrong length and sample count in Play mode when au...
To reproduce:1. Open attached project2. Open Test scene and press Play3. Check console Actual result: The length and sample count of... Read more
[Animation] Motion Threshold parameter value slider is broken.
Blendtree slider handle disappears when the Motion Threshold value is changed by dragging the Threshold parameter in Motion diagram.... Read more
[UNET] Network Discovery via UDP broadcast fails in a larger network
Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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