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0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

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Sep 21, 2020

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Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more

0
votes
Won't Fix

Breaking merge conflicts when creating a nested prefab while the parent ...

Collab

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Sep 08, 2020

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Version/s: 2018.4, 2019.3.15f1, 2021.1

How to reproduce:1. Create a new Unity project on the master, create prefab A. Create a few children on this prefab.2. Checkout to n... Read more

2
votes
Fixed

Duplicate basemap name: _MainTex. Ignoring warning message is thrown whe...

Terrain

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Mar 01, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1224162"2. Open the Test scene3. Observe the Console window. If there are ... Read more

0
votes
Fixed

[ARM64] When using Executable Only, Player crashes on launch.

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration:- Master: Always launches- Debug... Read more

0
votes
Fixed

Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...

Visual Effects - Legacy

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Feb 01, 2020

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Version/s: 2018.1.1f1, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project "Case_1216216"2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in th... Read more

0
votes
Fixed

Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4

Scripting

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Jan 27, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open tester-attached project (AlignOf.zip)2. Enter Play Mode3. See the Console window Expected result: Unity.Col... Read more

0
votes
Fixed

Occlusion map is missing on models with StingrayPBS material when import...

Asset - Importers

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Oct 22, 2019

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Version/s: 2019.3.0a8, 2020.1, 2020.1.0a9

How to reproduce:1. Create a new Unity project2. Import the attached "test.fbx" model3. Open the Inspector Window of the imported "t... Read more

0
votes
Won't Fix

AudioClip returns the wrong length and sample count in Play mode when au...

Audio

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Jun 21, 2019

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Version/s: 2017.4.27f1, 2019.3

To reproduce:1. Open attached project2. Open Test scene and press Play3. Check console Actual result: The length and sample count of... Read more

0
votes
Fixed

[Animation] Motion Threshold parameter value slider is broken.

Animation

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Jul 06, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a17

Blendtree slider handle disappears when the Motion Threshold value is changed by dragging the Threshold parameter in Motion diagram.... Read more

0
votes
Not Reproducible

[UNET] Network Discovery via UDP broadcast fails in a larger network

Networking

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Sep 04, 2019

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Version/s: 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more