Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.3.7f1
2019.4
2020.2
2020.2.1f1
2021.1
2021.2
Issue ID
1313413
Regression
Yes
"offset is outside the valid range" error is thrown when setting the particles with the same variables as getting them
How to reproduce:
1. Open the user's attached "ParticleTest" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode
4. Press the "Emit 100" button twice
Expected results: No errors are thrown
Actual results: The "ArgumentException: ParticleSystem.SetParticles() offset is outside the valid range of supplied particle data: 100" error is thrown in the Console
Reproducible with: 2019.3.7f1, 2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a6
Not reproducible with: 2018.4.32f1, 2019.3.6f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a11
Resolution Note (fix version 2021.1):
Fixed in 2021.1.2f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.6f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.28f1