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Progress bar missing with 5.6
-e: see title, just isn't shown ---works in 5.5 -repro: --create new project --build for WebGL --run build in browser --NOTICE you ... Read more
[Android] App crashes if you have it backgrounded and click a deep link ...
How to reproduce: 1. Open user provided project 2. Build to device 3. Open the built app and then background/minimise it 4. Click a ... Read more
[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...
Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/testr.unity scene 3. Open the Profiler 4. Press "Deep... Read more
When the animation repeats for 1+ times,it starts with the last frame if...
Repro Steps: 1. Select the "RabbitWorking" prefab from the "Prefabs" folder 2. Set the update mode in the inspector to "Animate Phy... Read more
[Inspector] Multi-selecting items in the Project tab throws error in the...
Multi-selecting items in the Project tab throws error in the console. Selection is not displayed in the inspector. Steps for repro... Read more
Inspector not displaying list of Objects of different types & throws error
When selecting multiple objects of different types in the Project window, the Inspector no longer displays a list of Objects, per ty... Read more
Applying a prefab takes too much time in Unity 5.6
Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/scene_graveyard.unity scene 3. Select the scene_grave... Read more
Creating material from shader freezes Unity
To reproduce: 1.Open a new project 2.Import "GPUDriverCrash.shader" 3.Create material from that shader Expected result: material is... Read more
Fully transparent cubes cause darkening in PVR with 0 backface tolerance
Refer to: https://forum.unity3d.com/threads/progressive-lightmapper-in-5-6-beta-6.454362/page-2#post-2980244 When setting 0 backfac... Read more
[WSA] Animated image causes crash when starting deployed UWP app built
Steps to reproduce: 1. Open the attached project (Crash Test Project.zip) 2. Switch platform to Windows Store 3. Add CrashTestScene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow