Search Issue Tracker
[Splashscreen] SplashScreenRender takes up CPU time on multiple platform...
Reproduction Steps: 1. Import attached project. 2. In Player Settings, disable "Show Splash Screen". 3. Build and Run with "AutoConn... Read more
[AW] Key All Modified hotkey (shift-k) does not set key on Quaternion in...
Key All Modified hotkey (shift-k) does not set key on Quaternion interpolations (both quaternion modes), but works fine on Euler Ang... Read more
Prefab with script looses its assigned values when getting latest revisi...
To reproduce: 1. Set up perforce external control system. 2. As a root workspace use users attached project (in zip file New Unity P... Read more
Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...
Steps to reproduce: 1. Open attached project 2. Open scene crash.unity 3. Select the Plane game object 4. Attach the Cloth component... Read more
Unity crash after the SpriteRenderer.size was changed more than once in ...
Reproduction steps: 1. Open project attached(SpriteCrash.zip). 2. Open scene "SpriteCrash" from Assets -> Test. 3. Press play. 4. Se... Read more
[VR] Vsync gets turned off when Oculus is off head on a Standalone build...
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Turn on the build 4. Activate/Deactivate Oc... Read more
[Master - Crash] - Master App crashes after UnloadSceneAsync() call if c...
App crashes after UnloadSceneAsync() call when the build option compile with .NET Native tool chain. I can't really get a helpful ca... Read more
DrawSpriteRawFromNodeQueue crash when entering play mode with scene and ...
To reproduce: 1.Open attached project 2.Open "something.unity" scene 3.Make sure game and scene tabs are open at the same time 4.Pre... Read more
Crash in UI::CalculateNestedAlpha when Game Object is given different pa...
Editor crashes when CanvasGroup's alpha value is changed and the game object is then given a different parent in the hierarchy by Tr... Read more
Cancelling drag into Scene View makes GameObject remain stuck and unsele...
Reproduction Steps: 1. Import attached project. 2. Drag Cube from Assets into Scene View. 3. Cancel drag (for example with the Escap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow