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0
votes
By Design

[IL2CPP] UnityLinker error when building

IL2CPP

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Feb 23, 2021

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Version/s: 2020.2, 2020.2.0a12, 2020.2.4f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "LinkErrorRepo.zip" 2. Build and Run 3. Observe Console window Expected result: Builds... Read more

0
votes
Fixed

[HDRP] NullReference error when adding any Override to a volume

Package: Scriptable Render Pipeline HD

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Feb 24, 2021

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Version/s: master 2021/02/24

Reproduction: 1) Open any project using hdrp master 2) Create a volume 3) Select the volume in the assets folder (important) 4) Try ... Read more

0
votes
Fixed

[HDRP] Decal projecting through a mesh produces NaNs when "Affect Normal...

Package: Scriptable Render Pipeline HD

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Feb 24, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open attached project 2. Open SampleScene 3. Look at the bottom of the cube object 4. Observe that the screen... Read more

0
votes
Fixed

[Linux] [Vulkan] Crash on vkEnumeratePhysicalDevices when starting the P...

Vulkan

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Jan 21, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open a new or an existing project 2. Go to Edit > Project Settings... > Player > Other Settings 3. Uncheck A... Read more

0
votes
Fixed

Sprites are culled too early/late when the pivot is off center in Tiny.2...

Package: Tiny Editor

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Feb 22, 2021

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Version/s: 0.32.0-preview.54

How to reproduce: 1. Open the user's attached "Tiny_SpriteCullBug" project 2. Select the "Win-DotNet" for Windows or "MacOS - DotNet... Read more

0
votes
Fixed

[VSCode] C# Solution/Project doesn't update the Editor path when using a...

Package: VS Code

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Feb 24, 2021

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Version/s: 1.2.3

How to reproduce: 1. Create a new project (with the default 3D template) 2. In the Package Manager, import the Visual Studio Code Ed... Read more

0
votes
By Design

Colors of objects tinted when updating between Unity versions

Progressive Lightmapper

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Feb 20, 2021

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Version/s: 2019.4.20f1, 2020.2.4f1, 2020.2.5f1, 2021.1.0b8, 2021.2.0a3

How to reproduce: 1. Open the attached project in Unity 2020.2.3f1 (case_1316292-LightingDifference) 2. Open SampleScene 3. Observe ... Read more

0
votes
Fixed

[ProBuilder] Mouse selection Box does not select all Edges

Package: Probuilder

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Feb 24, 2021

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Version/s: 5.0.0-pre.10

How to reproduce: 1. Open the attached project and navigate to the SampleScene 2. Open the ProBuilder window and switch to the Edge ... Read more

0
votes
Duplicate

[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...

IL2CPP

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Feb 15, 2021

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Version/s: 2021.1, 2021.1.0b6

How to reproduce: 1. Open the attached "GameplayServerTest.zip" Project 2. Change scripting backend to IL2CPP 3. Build and run the "... Read more

0
votes
Postponed

[HDRP] When multiple scenes are used, Lighting tab can show incorrect in...

Package: Scriptable Render Pipeline HD

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Feb 24, 2021

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Version/s: master

In the lighting tab, we display the Static lighting of whatever scene is active (marked in bold in the hierarchy). However, instead ... Read more

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