Search Issue Tracker
[iOS] Unity UI ScrollRect is very unresponsive to finger flick gestures ...
Reproduction steps: 1. Open the attached project "Scroll-Repro.zip"; 2. Open the SampleScene; 3. Make a build for iOS; 4. Launch the... Read more
[MacOS/Linux] Updating EditorApplication.isPlaying focuses Editor
Reproduction steps: 1. Install the Rider code editor. 2. Create a new Unity project. 3. Go to "Unity > Preferences > External Tools"... Read more
[Frame Debugger] Frame Debugger disables itself when minimizing any wind...
Reproduction steps: 1. Create a new Unity project. 2. Go to "Window > Frame Debugger" or "Window > Debug > Frame Debugger" (based o... Read more
Updating a Text object with a tag name doesn't work in the Build if any ...
How to reproduce: 1. Open the attached Project 2. In the Hierarchy menu click on the Cube object 3. In the Inspector click on the Ta... Read more
[iOS][Android] InputFields no longer highlight text when selected
Steps to reproduce: 1. Start a new project 2. Add an InputField object 3. Switch to Android and build and run to device 4. Tap on In... Read more
GetManagerFromContext: pointer to object of manager 'MonoManager' is NUL...
How to reproduce: 1. Open cmd 2. Type: "C:\Program Files\2018.1\2018.1.6f1_57cc34175ccf\Editor\Unity.exe" -batchmode -createProject ... Read more
Assembly Definition files do not recompile when importing Asset Packages
Steps to reproduce: 1. Open an empty project 2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel->Import... Read more
[Animator] Animation becomes distorted after looping it a certain amount...
To reproduce: 1. Open 'smallProject' 2. Play 'TestPath' scene Expected: the character will walk from the top right corner to the bo... Read more
Add button is clipped from below on the "Add Tree" window on terrain
Add button is clipped from below on the Add Tree, Texture, Grass Texture, Detail Mesh window, similarly, Import & Export button is c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL