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Fixed in Unity 2017.1

Votes

1

Found in

5.6.0f3

Issue ID

899087

Regression

Yes

[WSA] Animated image causes crash when starting deployed UWP app built

Windows Store Apps

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-

Priority: 2Necessary for shipping a final release

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Severity: 1Crash or major loss of functionality

Steps to reproduce:
1. Open the attached project (Crash Test Project.zip)
2. Switch platform to Windows Store
3. Add CrashTestScene to build
4. Build for WSA Universal 10 SDK, Build type - D3D, Target device - Hololens
5. Open Visual Studio solution
6. Deploy on local machine or emulator
7. Observe the crash

Expected result: Unity should not crash
Actual result: Unity crashes

Note:
If you disable Canvas -> AnimatedHand in the hierarchy and repeat the above steps, the project no longer crashes on loading the scene

Reproduced with: 5.6.0f3, 2017.1.0b1
Not reproduces with: 5.5.3f1

Fixed in: 2017.1.0b4
Backported to: 5.6.1p1

Comments (2)

  1. 41e03c5dc596b44293e49c4a7029060b?d=mm

    sgambolati

    Jun 15, 2017 03:51

    I confirm this on HoloLens build.

  2. De55300f4c80a590f0e823f5e795d9dd?d=mm

    MaxPirat

    Apr 10, 2017 19:01

    I can confirm the same issue also for Windows Phone 8.1 and 10 and PC Windows Store build.

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