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[macOS] [Linux] Input.inputString doesn't convert input to the suggestio...
Steps to reproduce:1. Open the project attached by the user2. Open scene "InputApiTestScene"3. Add Simplified Chinese (Pinyin) to yo... Read more
IL2CPP doesn't properly handle invalid surrogate pairs causing crash
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
[UWP] Development Console present When not in Development Build on HMD
How to reproduce:1. Open the attached "Test UWP Console.zip" project2. Plug-in Acer HMD device3. Switch and Build to UWP (without De... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...
Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more
[UI Toolkit] [iOS] Text gets copied from a newly selected Text Field to ...
Steps to reproduce:1. Open the project in "TestUIBug_Project.zip" (608.9 KB)2. Build the project for iOS and deploy it to a Device3.... Read more
High memory usage in the Editor when using Vulkan with HDRP
How to reproduce:1. Open any HDRP project or create a new HDRP project2. Switch Graphics API to Vulkan3. Open Task Manager and inspe... Read more
Child Entities loses Prefab tag when calling GhostCollectionSystem.Creat...
How to reproduce:1. Open the attached project's "case_1308901-Project.zip" Scene labeled "TestScene"2. Open the DOTS Entities Inspec... Read more
hdr:true in the ColorUsageAttribute is not respected when the Inspector ...
How to reproduce:1. Open the attached '1312714.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. Click on t... Read more
UI Builder throws MissingMethodException when clicking on elements in th...
How to reproduce:1. Open the attached project2. Click Window > UI Toolkit > UI Builder3. Click on any element in the Hierarchy... Read more
[PolyBrush] Undo for Texture Painting does not remove paint changes
How to reproduce:1. Open the attached project.2. Open the Polybrush window.3. Select texture paint (Texture + wall icon) and start p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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