Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0f3
Issue ID
898946
Regression
No
Unity crash after the SpriteRenderer.size was changed more than once in a frame
Reproduction steps:
1. Open project attached(SpriteCrash.zip).
2. Open scene "SpriteCrash" from Assets -> Test.
3. Press play.
4. Select "Camera"
5. Mark "Resize more than once".
Expected result: Game will continue without any problems.
Actual result: Editor will crash in 0-15 seconds.
Reproduced on: 5.6.0b5, 5.6.0f3, 2017.1.0b1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment