Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.1.0a5
Issue ID
894300
Regression
No
Asset's path with backslashes (default windows directory separator) is not accepted while creating an prefab
Mostly related to paths that are used on Windows
Steps:
1. Open attached project
2. Open "TestScene"
==>
"'Assets\Prefabs\test.prefab' is not a valid asset file name." errors in cinsole
Note: Take a look into "AssetPathTest.cs" for the use cases
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment