Search Issue Tracker
[Android] 'Platform does not support compute shaders' error when setting...
Steps to reproduce: 1. Open 'build settings' and switch to Android platform 2. Open 'player settings' and set 'GPU Skinning' on / of... Read more
Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...
How to reproduce: 1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip) 2. Open 'SampleScene' 3. Ent... Read more
[Gameroom] InputField doesn't accept characters after minimising a maxim...
To reproduce: 1) Open attached project 2) Build and run for FB Gameroom 3) Write something in the field Expected: Writing works 4) ... Read more
[Android] Building fails with UnauthorizedAccessException for OVRPlugin....
Steps to reproduce: 1. Open user attached project 2. Build the project 3. Notice that build fails with: "UnauthorizedAccessException... Read more
[Particles][Android] Render mode Mesh, renders Mesh at world 0,0,0 when ...
Steps to reproduce: 1. Switch to the android platfrom 2. Open ParticleTest.unity 3. Select the particle system 4. Play the system E... Read more
[Gear VR | Go] Noticeable performance degradation
Unity 2019.1.0a11 has worse performance on Gear VR than other recent versions. This is noticeable to a lesser extent on Oculus Go. ... Read more
Unity crashes on "mono_type_get_name_full" when MemorySnapshot.RequestNe...
Repro steps: 1. Open QA attached project "repro_1104524" 2. Enter Play Mode 3. Main Menu -> Window -> MemoryProfiler -> Take Snapsho... Read more
Inverse Kinematics positioning does not work correctly when flipping mod...
How to reproduce: 1. Open attached project 2. Enter Play Mode 3. Use arrow keys, left and right to move the character Actual result... Read more
Particle system doesn't emit if parent object is not moving
To reproduce: 1. Open users attached project "ParticlesDemo.zip" 2. Enter Play mode 3. Observe as "Parent" game object with Animator... Read more
[2D] Editor crashes on clicking Pack Preview when same atlas is added in...
Editor crashes on clicking Pack Preview when same atlas is added in Packables in debug view Steps to Reproduce: 1. Create a new pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera