Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.44f1
Issue ID
UUM-83690
Regression
No
The Camera type is registered as Game type when it is actually a Preview Camera
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/Standard” Scene
3. In the Hierarchy window, select the “MainCamera” GameObject
4. Enter Play Mode
5. In the Console window, observe the message containing “Camera name: Preview Camera”
Expected result: The type of the Preview Camera is Preview
Actual result: The logged Camera type is Game
Reproducible with: 2021.3.44f1
Not reproducible with: 2022.3.50f1
Couldn't test with: 6000.0.23f1 (The Preview Camera's information is not being logged in the Console)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume
Resolution Note:
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.