Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.12f1
2018.3.0b9
2019.1.0a8
Issue ID
1107262
Regression
No
[Gameroom] InputField doesn't accept characters after minimising a maximised window
To reproduce:
1) Open attached project
2) Build and run for FB Gameroom
3) Write something in the field
Expected: Writing works
4) Maximise window
5) Write something again
Expected: Writing works
6) Minimize window and then open it back up
7) Try writing again
Actual: You can move the cursor in the field, but no characters are inputted.
Workaround: Lose and regain focus of whole window
Reproduced in 2017.4.12f1, 2018.3.0b9, 2019.1.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (2019.2.X):
There is a workaround for this, and doesn't affect a large number of users. In addition Facebook Gameroom will be deprecated 19.2, and this issue doesn't meet the bar for backporting to LTS