Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b9
Issue ID
883075
Regression
Yes
Moving Game View window to secondary display throws NullReferenceException and returns window to its previous position
Steps to reproduce:
1. Setup a two monitor setup
2. Open any Unity project
3. Open Game View window
4. Drag Game View window to another display
Expected result: Game View window stays in the second display
Actual result: NullReferenceException is thrown and Game View window is returned to previous position without the ability to move the window again (only able to close it)
Reproducible with 5.6.0b9
Not reproducible with 5.5.1p4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
This is a duplicate of issue #875882