Search Issue Tracker
Fixed in 1.3.0
Votes
3
Found in [Package]
1.1.0-preview.2
Issue ID
1309797
Regression
No
Release button events are not called when using the new Input System and pressing buttons from multiple devices at once
How to reproduce:
1. Open the attached project (case_1309797_InputSystem)
2. Open the Console window
3. Click Play
4. Click and hold the left mouse button (notice what is printed to the console)
5. Click and hold space
6. Release the left mouse button
7. Release space
Expected result: "Pressed Mouse", "Released Keyboard" is printed
Actual result: "Pressed Mouse" is printed
Reproducible with: 1.0.0, 1.0.1, 1.0.2, 1.1.0-preview.2 (2019.4.19f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a4)
Could not test with: 2018.4 (does not support new Input System package versions)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
Resolution Note (fix version 1.3.0):
Fixed in Input System 1.3.0 available for 2019.4 and above