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Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X



Found in





Issue ID




Linux Editor throws "X Server took longer than x miliseconds to respond to SetGtkWindowSizeAndPosition" error after opening



How to reproduce:
1. Create a new project
2. Observe the error in the Console window

Reproducible with: 2019.4.20f1, 2020.2.0b10, 2020.2.3f1, 2021.1.0b5
Not reproducible with: 2018.4.31f1, 2020.2.0b9, 2021.2.0a4

1. Reproducible on Ubuntu 18.04
2. Not reproducible on Windows 10
3. The error doesn't reproduce consistently and due to the fact an exact regression version couldn't be found and the not reproducible versions may not be fully accurate
4. If there is no error in the Console window after the Editor opens, mousing over the View/Hand Tool in the top left of the Editor to show the tooltip may reproduce the issue

  1. Resolution Note (fix version 2021.2):

    Converted "X11 did not respond within x milliseconds" error to a logged warning.

    Fixed in 2021.2.0a6

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.1f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.3f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.24f1

Comments (3)

  1. MostHated

    Oct 01, 2021 00:17

    While trying to diagnose why I can't open editor windows, I came across this, just wanted to confirm it on 2020.3.19f1

    It can be seen here, as it looks like I can't attach an image or post a direct link.
    i.imgur .com/nlNUIMX.png

  2. codeviki

    Mar 19, 2021 00:43

    I can also confirm this is fixed in Fixed in 2021.2.X alpha, and Unity is awesome again. And this is on Ubuntu 20.04

  3. codeviki

    Mar 18, 2021 23:37

    Is there an ETA when this will be fixed in 2019.4.X, 2020.3.X, 2021.1.X, currently those versions have become un-usable. I am using road architect which tries to open a window to added objects, but that window would not open thus rendering road architect useless. Error below
    X server took longer than 2004 milliseconds to respond to ShowGtkWidget.
    UnityEditor.EditorWindow:GetWindow<GSDWizard> ()
    GSDSplineNEditor:DoExtAndEdgeOverview () (at Assets/RoadArchitect/Editor/GSDSplineNEditor.cs:617)
    GSDSplineNEditor:OnInspectorGUI () (at Assets/RoadArchitect/Editor/GSDSplineNEditor.cs:463)
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

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