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0
votes
Fixed

Entering play mode makes NavMesh dissapear

AI

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Dec 09, 2015

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Version/s: 5.4.0a5

To reproduce:1. Open newly attached project2. Open scene.unity scene3. Select NavMeshSurfaceHolder game object4. Bake navmesh on the... Read more

0
votes
Fixed

[PlayerSettings] After changing Graphics API some UI elements do not res...

IMGUI

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Dec 09, 2015

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Version/s: 5.4.0a5

After changing Graphics API (Seemingly any to any) some UI elements do not respond correctly. Examples: 1) The scene view window doe... Read more

0
votes
Duplicate

NetworkLobbyManager changes the scene as soon as one player is readyToBegin

Networking

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Dec 09, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the attached project and build it2) Run two instances of the build3) On one build host a multiplayer match, with... Read more

0
votes
Fixed

[Windows][TerrainComponent] Popup window rendering disappears after mini...

IMGUI

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Dec 09, 2015

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Version/s: 5.4.0a2

Steps to reproduce: 1. Open Unity on Windows;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terra... Read more

0
votes
Fixed

[DX12][Editor] Closing editor in DX12 mode brings up Bug Reporter

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Every time the editor is closed in DX12 mode the Bug Reporter is opened, even though there is no evidence of a crash (crash dumps in... Read more

1
votes
Fixed

[UWP] float.Parse invalid format exception with IL2CPP

Windows Store Apps

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Dec 09, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Go to regional settings.2. Change Format on "Formats" tab to something that has different number delimiter (f... Read more

0
votes
Duplicate

[OpenGLES]Render Textures do not generate MipMaps, mipmaps contain rando...

Camera

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Change Graphics API to OpenGLCore, OpenGLES2 or OpenGLES33. Play CharacterSystemTest scene4.... Read more

4
votes
Fixed

[iOS] Bitcode is not enabled in libiphone-lib.a

iOS

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Dec 09, 2015

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Version/s: 5.3.0f4

To Reproduce: 1. Build any project for ios.2. Observe that 'bitcode' is not enabled in Build Settings.3. If it's enabled, it will fa... Read more

3
votes
Fixed

[Resolution] Canvas are scaled incorrectly when changing from windowed t...

UI

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Open "Bug Demonstrations" project2. Open "BugDemo" scene3. Build Standalone (Windows)4. Launc... Read more

0
votes
Fixed

Setting RectTransform Rotation X axis to 180 in play mode also change Y ...

UI

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Dec 09, 2015

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Version/s: 5.4.0a5

To reproduce the issue follow the steps:1. Create new projecte2. Create new scene3. Create a UI button4. Play scene5. Change button ... Read more

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