Search Issue Tracker
Entering play mode makes NavMesh dissapear
To reproduce:1. Open newly attached project2. Open scene.unity scene3. Select NavMeshSurfaceHolder game object4. Bake navmesh on the... Read more
[PlayerSettings] After changing Graphics API some UI elements do not res...
After changing Graphics API (Seemingly any to any) some UI elements do not respond correctly. Examples: 1) The scene view window doe... Read more
NetworkLobbyManager changes the scene as soon as one player is readyToBegin
Repro steps:1) Open the attached project and build it2) Run two instances of the build3) On one build host a multiplayer match, with... Read more
[Windows][TerrainComponent] Popup window rendering disappears after mini...
Steps to reproduce: 1. Open Unity on Windows;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terra... Read more
[DX12][Editor] Closing editor in DX12 mode brings up Bug Reporter
Every time the editor is closed in DX12 mode the Bug Reporter is opened, even though there is no evidence of a crash (crash dumps in... Read more
[UWP] float.Parse invalid format exception with IL2CPP
Reproduction steps: 1. Go to regional settings.2. Change Format on "Formats" tab to something that has different number delimiter (f... Read more
[OpenGLES]Render Textures do not generate MipMaps, mipmaps contain rando...
To reproduce:1. Open attached project2. Change Graphics API to OpenGLCore, OpenGLES2 or OpenGLES33. Play CharacterSystemTest scene4.... Read more
[iOS] Bitcode is not enabled in libiphone-lib.a
To Reproduce: 1. Build any project for ios.2. Observe that 'bitcode' is not enabled in Build Settings.3. If it's enabled, it will fa... Read more
[Resolution] Canvas are scaled incorrectly when changing from windowed t...
To reproduce issue follow the steps:1. Open "Bug Demonstrations" project2. Open "BugDemo" scene3. Build Standalone (Windows)4. Launc... Read more
Setting RectTransform Rotation X axis to 180 in play mode also change Y ...
To reproduce the issue follow the steps:1. Create new projecte2. Create new scene3. Create a UI button4. Play scene5. Change button ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument