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Fixed

Votes

0

Found in

5.0.0a17

Issue ID

620977

Regression

No

Collider 2D cannot be easily edited when it's gameObject's transform scale is relatively large

Physics2D

-

To Reproduce:
1. Open scene in the attached project, double click 'largeQuad' in hierarchy

2. Click shift, it's collider cannot be edited unless you zoom to one of it's corners, but then you can't see what you're doing.

3. This doesn't seem to be strictly tied to a specific scale value, then collider can still be edited when increasing scale from 1 to 6, but cannot when decreasing from 10 to 4.

Same when using Edge collider

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