Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.5.0f6
Issue ID
620698
Regression
Yes
web player is incorrectly blending over animations
-e: the game in questions uses the blend tree for animations but it doesnt do so correctly in 4.3-4.5.x while it looks fixed in 4.6
maybe backport whatever fixes it?
-repro:
--set channel to release
--go to www.ProjectTilt.com
--run and jump around
--NOTICE the wrong animations being played
--set channel to beta
--refresh game
--run and jump around
--NOTICE the blending works fine now
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment