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Duplicate
Votes
0
Found in
5.0.0a17
Issue ID
620630
Regression
No
Surface bump shaders get blurry when using with lightmapping
Bumps on surface bump shaders get blurry when using lightmapping
1. Assign object a surface shader with bumps and make it static
2. Bake lightmapping for the scene
---> Bumps get lot less obvious and look almost flat
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This is a duplicate of issue #620134